Open 3D Engine Profiler Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Profiler::CachedTimeRegion::GroupRegionName::Hash Struct Reference

Public Member Functions

AZStd::size_t operator() (const GroupRegionName &name) const
 

The documentation for this struct was generated from the following file: