Open 3D Engine RecastNavigation Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- a -
Activate() :
RecastNavigation::DetourNavigationComponent
,
RecastNavigation::EditorDetourNavigationComponent
AppendColliderGeometry() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
AsVector3WithZup() :
RecastNavigation::RecastVector3
AttachNavigationTileToMesh() :
RecastNavigation::RecastNavigationMeshComponentController
- b -
BuildPolygonsMeshFromContours() :
RecastNavigation::RecastProcessing
- c -
CollectCollidersWithinVolume() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
CollectGeometry() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
,
RecastNavigation::RecastNavigationProviderRequests
CollectGeometryAsync() :
RecastNavigation::RecastNavigationProviderRequests
CollectGeometryAsyncImpl() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
CollectGeometryImpl() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
CreateDetailMesh() :
RecastNavigation::RecastProcessing
CreateDetourData() :
RecastNavigation::RecastProcessing
CreateFromFloatValuesWithoutAxisSwapping() :
RecastNavigation::RecastVector3
CreateFromVector3SwapYZ() :
RecastNavigation::RecastVector3
CreateNavigationMesh() :
RecastNavigation::RecastNavigationMeshComponentController
CreateNavigationTile() :
RecastNavigation::RecastNavigationMeshComponentController
- d -
depthMask() :
RecastNavigation::RecastNavigationDebugDraw
DetourNavigationComponent() :
RecastNavigation::DetourNavigationComponent
- f -
FilterWalkableSurfaces() :
RecastNavigation::RecastProcessing
FindPathBetweenEntities() :
RecastNavigation::DetourNavigationComponent
,
RecastNavigation::DetourNavigationRequests
FindPathBetweenPositions() :
RecastNavigation::DetourNavigationRequests
- g -
GetData() :
RecastNavigation::RecastVector3
GetNavigationMeshEntity() :
RecastNavigation::DetourNavigationRequests
GetNavigationObject() :
RecastNavigation::RecastNavigationMeshRequests
GetNavMesh() :
RecastNavigation::NavMeshQuery::LockGuard
GetNavQuery() :
RecastNavigation::NavMeshQuery::LockGuard
GetNumberOfTiles() :
RecastNavigation::RecastNavigationProviderRequests
GetRequiredSystemComponents() :
RecastNavigation::RecastNavigationModuleInterface
GetSceneName() :
RecastNavigation::RecastNavigationPhysXProviderComponentController
GetWorldBounds() :
RecastNavigation::RecastNavigationProviderRequests
- i -
Init() :
RecastNavigation::RecastNavigationSystemComponent
InitializeMeshConfig() :
RecastNavigation::RecastProcessing
IsEmpty() :
RecastNavigation::TileGeometry
IsValid() :
RecastNavigation::NavigationTileData
- l -
LockGuard() :
RecastNavigation::NavMeshQuery::LockGuard
- m -
m_collisionGroupId :
RecastNavigation::RecastNavigationPhysXProviderConfig
m_configuration :
RecastNavigation::RecastNavigationMeshComponentController
m_context :
RecastNavigation::RecastNavigationMeshComponentController
m_customDebugDraw :
RecastNavigation::RecastNavigationMeshComponentController
m_drawLines :
RecastNavigation::RecastNavigationDebugDraw
m_enableDebugDraw :
RecastNavigation::RecastNavigationMeshConfig
m_enableEditorPreview :
RecastNavigation::RecastNavigationMeshConfig
m_navObject :
RecastNavigation::RecastNavigationMeshComponentController
m_receivedAllNewTilesEvent :
RecastNavigation::RecastNavigationMeshComponentController
m_sendNotificationEvent :
RecastNavigation::RecastNavigationMeshComponentController
m_shouldProcessTiles :
RecastNavigation::RecastNavigationMeshComponentController
,
RecastNavigation::RecastNavigationPhysXProviderComponentController
m_taskGraph :
RecastNavigation::RecastNavigationMeshComponentController
,
RecastNavigation::RecastNavigationPhysXProviderComponentController
m_tickEvent :
RecastNavigation::RecastNavigationMeshComponentController
m_tileCallback :
RecastNavigation::TileGeometry
m_updateInProgress :
RecastNavigation::RecastNavigationMeshComponentController
,
RecastNavigation::RecastNavigationPhysXProviderComponentController
m_useEditorScene :
RecastNavigation::RecastNavigationPhysXProviderConfig
m_vertices :
RecastNavigation::TileGeometry
m_verticesToDraw :
RecastNavigation::RecastNavigationDebugDraw
m_viewAabb :
RecastNavigation::RecastNavigationDebugDraw
- o -
OnDebugDrawTick() :
RecastNavigation::RecastNavigationMeshComponentController
OnNavigationMeshBeganRecalculating() :
RecastNavigation::RecastNavigationMeshNotifications
,
RecastNavigation::RecastNavigationNotificationHandler
OnNavigationMeshUpdated() :
RecastNavigation::RecastNavigationMeshNotifications
,
RecastNavigation::RecastNavigationNotificationHandler
OnTick() :
RecastNavigation::RecastNavigationSystemComponent
- p -
PartitionWalkableSurfaceToSimpleRegions() :
RecastNavigation::RecastProcessing
- q -
QueryHits :
RecastNavigation::RecastNavigationPhysXProviderComponentController
- r -
RasterizeInputPolygonSoup() :
RecastNavigation::RecastProcessing
ReceivedAllNewTilesImpl() :
RecastNavigation::RecastNavigationMeshComponentController
- s -
SetEditorPreview() :
RecastNavigation::EditorRecastNavigationMeshComponent
SetNavigationMeshEntity() :
RecastNavigation::DetourNavigationRequests
SetViewableAabb() :
RecastNavigation::RecastNavigationDebugDraw
- t -
texture() :
RecastNavigation::RecastNavigationDebugDraw
TraceAndSimplifyRegionContours() :
RecastNavigation::RecastProcessing
- u -
UpdateNavigationMeshAsync() :
RecastNavigation::RecastNavigationMeshRequests
UpdateNavigationMeshBlockUntilCompleted() :
RecastNavigation::RecastNavigationMeshComponentController
,
RecastNavigation::RecastNavigationMeshRequests
Generated on Tue Oct 8 2024 21:27:58 for Open 3D Engine RecastNavigation Gem API Reference by
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