Open 3D Engine ROS2 Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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This component implements finger gripper functionality. More...
#include <JointsPositionsComponent.h>
Inherits AZ::Component, and AZ::TickBus::Handler.
Public Member Functions | |
JointsPositionsComponent (const TopicConfiguration &topicConfiguration, const AZStd::vector< AZStd::string > &jointNames) | |
AZ_COMPONENT (JointsPositionsComponent, "{21335907-767e-4b2c-81c0-6f0b410b6d87}", AZ::Component) | |
void | Activate () override |
void | Deactivate () override |
Static Public Member Functions | |
static void | GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required) |
static void | Reflect (AZ::ReflectContext *context) |
This component implements finger gripper functionality.