Open 3D Engine ROS2 Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::JointsPositionsComponent Class Reference

This component implements finger gripper functionality. More...

#include <JointsPositionsComponent.h>

Inherits AZ::Component, and AZ::TickBus::Handler.

Public Member Functions

 JointsPositionsComponent (const TopicConfiguration &topicConfiguration, const AZStd::vector< AZStd::string > &jointNames)
 
 AZ_COMPONENT (JointsPositionsComponent, "{21335907-767e-4b2c-81c0-6f0b410b6d87}", AZ::Component)
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void Reflect (AZ::ReflectContext *context)
 

Detailed Description

This component implements finger gripper functionality.


The documentation for this class was generated from the following file: