Open 3D Engine ROS2 Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ROS2::PublisherConfiguration Struct Reference

Public Member Functions

 AZ_TYPE_INFO (PublisherConfiguration, "{E50D1926-0322-4832-BD72-C48F854131C8}")
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

bool m_publish = true
 A switch controlling whether publishing happens.
 
TopicConfiguration m_topicConfiguration
 Configuration of the published topic.
 
float m_frequency = 10.0f
 Frequency of the published topic (Hz)
 

The documentation for this struct was generated from the following file: