Open 3D Engine ScriptCanvasDeveloper Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <GenericActions.h>
Inherits ScriptCanvas::Developer::EditorAutomationAction.
Inherited by ScriptCanvas::Developer::AltClickSceneElementAction, ScriptCanvas::Developer::ConnectEndpointsAction, ScriptCanvas::Developer::CoupleNodesAction, ScriptCanvas::Developer::CreateCategoryFromNodePaletteAction, ScriptCanvas::Developer::CreateGroupAction, ScriptCanvas::Developer::CreateNewGraphAction, ScriptCanvas::Developer::CreateNodeFromContextMenuAction, ScriptCanvas::Developer::CreateNodeFromPaletteAction, ScriptCanvas::Developer::CreateNodeFromProposalAction, ScriptCanvas::Developer::CreateVariableAction, ScriptCanvas::Developer::CreateVariableNodeFromGraphPalette, ScriptCanvas::Developer::MouseClickAction, ScriptCanvas::Developer::MouseDragAction, ScriptCanvas::Developer::MouseToNodePropertyEditorAction, ScriptCanvas::Developer::MoveMouseToViewRowAction, ScriptCanvas::Developer::SceneMouseDragAction, ScriptCanvas::Developer::SceneMouseMoveAction, ScriptCanvas::Developer::SelectSceneElementAction, ScriptCanvas::Developer::ShowGraphVariablesAction, ScriptCanvas::Developer::TypeCharAction, ScriptCanvas::Developer::TypeStringAction, and ScriptCanvas::Developer::WriteToLineEditAction.
Public Member Functions | |
AZ_CLASS_ALLOCATOR (CompoundAction, AZ::SystemAllocator) | |
AZ_RTTI (CompoundAction, "{3F9A5736-111C-4D49-A3D5-BA3484D74F4D}", EditorAutomationAction) | |
void | SetupAction () override |
bool | Tick () override |
void | AddAction (EditorAutomationAction *action) |
ActionReport | GenerateReport () const override |
Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator) | |
bool | IsAtPreconditionLimit () const |
virtual bool | IsMissingPrecondition () |
void | ResetPreconditionAttempts () |
EditorAutomationAction * | GenerationPreconditionActions () |
void | SignalActionBegin () |
Protected Member Functions | |
void | ClearActionQueue () |
virtual void | OnActionsComplete () |
Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction | |
virtual EditorAutomationAction * | GenerateMissingPreconditionAction () |
EditorAutomationAction that will be composed of a series EditorAutomationActions that will be executed in order. The CompoundAction will take ownership of the actions added to it.