Open 3D Engine ScriptCanvasDeveloper Gem API Reference 23.10.0
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ScriptCanvas::Developer::ReleaseMouseButtonAction Class Reference

#include <EditorMouseActions.h>

Inherits ScriptCanvas::Developer::SimulateMouseButtonAction.

Public Member Functions

 AZ_CLASS_ALLOCATOR (ReleaseMouseButtonAction, AZ::SystemAllocator)
 
 AZ_RTTI (ReleaseMouseButtonAction, "{448D4A65-5BF8-4643-AE31-E979F176C3AF}", SimulateMouseButtonAction)
 
 ReleaseMouseButtonAction (Qt::MouseButton mouseButton=Qt::LeftButton)
 
- Public Member Functions inherited from ScriptCanvas::Developer::SimulateMouseButtonAction
 AZ_CLASS_ALLOCATOR (SimulateMouseButtonAction, AZ::SystemAllocator)
 
 AZ_RTTI (SimulateMouseButtonAction, "{89D4E6F5-983C-4877-9A32-0929F7D2BB8E}", EditorAutomationAction)
 
 SimulateMouseButtonAction (MouseAction mouseAction, Qt::MouseButton mouseButton=Qt::LeftButton)
 
void SetTarget (QWidget *targetDispatch)
 
bool Tick () override
 
- Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
 AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator)
 
bool IsAtPreconditionLimit () const
 
virtual bool IsMissingPrecondition ()
 
void ResetPreconditionAttempts ()
 
EditorAutomationActionGenerationPreconditionActions ()
 
void SignalActionBegin ()
 
virtual bool Tick ()=0
 
virtual ActionReport GenerateReport () const
 

Additional Inherited Members

- Public Types inherited from ScriptCanvas::Developer::SimulateMouseButtonAction
enum class  MouseAction { Press , Release }
 
- Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
virtual EditorAutomationActionGenerateMissingPreconditionAction ()
 
virtual void SetupAction ()
 

Detailed Description

EditorAutomationAction that will simulate a user releasing a mouse button


The documentation for this class was generated from the following file: