Open 3D Engine ScriptCanvasDeveloper Gem API Reference 23.10.0
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ScriptCanvas::Developer::SimulateMouseButtonAction Class Reference

#include <EditorMouseActions.h>

Inherits ScriptCanvas::Developer::EditorAutomationAction.

Inherited by ScriptCanvas::Developer::PressMouseButtonAction, and ScriptCanvas::Developer::ReleaseMouseButtonAction.

Public Types

enum class  MouseAction { Press , Release }
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (SimulateMouseButtonAction, AZ::SystemAllocator)
 
 AZ_RTTI (SimulateMouseButtonAction, "{89D4E6F5-983C-4877-9A32-0929F7D2BB8E}", EditorAutomationAction)
 
 SimulateMouseButtonAction (MouseAction mouseAction, Qt::MouseButton mouseButton=Qt::LeftButton)
 
void SetTarget (QWidget *targetDispatch)
 
bool Tick () override
 
- Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
 AZ_CLASS_ALLOCATOR (EditorAutomationAction, AZ::SystemAllocator)
 
bool IsAtPreconditionLimit () const
 
virtual bool IsMissingPrecondition ()
 
void ResetPreconditionAttempts ()
 
EditorAutomationActionGenerationPreconditionActions ()
 
void SignalActionBegin ()
 
virtual bool Tick ()=0
 
virtual ActionReport GenerateReport () const
 

Additional Inherited Members

- Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationAction
virtual EditorAutomationActionGenerateMissingPreconditionAction ()
 
virtual void SetupAction ()
 

Detailed Description

EditorAutomationAction that will simulate a user pressing or releasing a mouse button

Member Function Documentation

◆ Tick()

bool ScriptCanvas::Developer::SimulateMouseButtonAction::Tick ( )
overridevirtual

The documentation for this class was generated from the following file: