Open 3D Engine ScriptCanvasDeveloper Gem API Reference 23.10.0
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ScriptCanvas::Developer::StaticIdAutomationState< Traits > Class Template Reference

Inherits ScriptCanvas::Developer::EditorAutomationState.

Public Member Functions

 AZ_TYPE_INFO (StaticIdAutomationState, "{7E7450F7-5553-4877-8AC9-365A052F2758}")
 
int GetStateId () const override
 
const char * GetStateName () const override
 
- Public Member Functions inherited from ScriptCanvas::Developer::EditorAutomationState
 AZ_TYPE_INFO (EditorAutomationState, "{B18A0531-E3C2-4209-8A9E-1B0195C28443}")
 
 AZ_CLASS_ALLOCATOR (EditorAutomationState, AZ::SystemAllocator)
 
virtual int GetStateId () const =0
 
virtual const char * GetStateName () const =0
 
void SetStateModel (StateModel *stateModel)
 
template<typename T >
void SetModelData (StateModel::DataKey dataKey, const T &modelData)
 
template<typename T >
const T * GetModelData (StateModel::DataKey dataKey)
 
StateModelGetStateModel () const
 
void SetupStateActions (EditorAutomationActionRunner &actionRunner)
 
void StateActionsComplete ()
 
bool HasErrors () const
 
void ReportError (AZStd::string error)
 
const AZStd::string & GetError () const
 

Static Public Member Functions

static int StateID ()
 

Additional Inherited Members

- Static Public Attributes inherited from ScriptCanvas::Developer::EditorAutomationState
static constexpr int EXIT_STATE_ID = (-1)
 
- Protected Member Functions inherited from ScriptCanvas::Developer::EditorAutomationState
virtual void OnSetupStateActions (EditorAutomationActionRunner &actionRunner)=0
 
virtual void OnStateActionsComplete ()
 

Member Function Documentation

◆ GetStateId()

template<typename Traits >
int ScriptCanvas::Developer::StaticIdAutomationState< Traits >::GetStateId ( ) const
inlineoverridevirtual

◆ GetStateName()

template<typename Traits >
const char * ScriptCanvas::Developer::StaticIdAutomationState< Traits >::GetStateName ( ) const
inlineoverridevirtual

The documentation for this class was generated from the following file: