Open 3D Engine ScriptEvents Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <ScriptEventsGem.h>
Inherits AZ::Module, and ScriptEvents::ScriptEventModuleConfigurationRequestBus::Handler.
Public Member Functions | |
AZ_RTTI (ScriptEventsModule, "{DD54A1FE-2BDF-412C-AAB8-5A6BE01FE524}", AZ::Module) | |
AZ_CLASS_ALLOCATOR (ScriptEventsModule, AZ::SystemAllocator) | |
AZ::ComponentTypeList | GetRequiredSystemComponents () const override |
ScriptEventsSystemComponentImpl * | GetSystemComponentImpl () override |
The ScriptEvents::Module class coordinates with the application to reflect classes and create system components.