#include <SkyAtmosphereFeatureProcessor.h>
Inherits SkyAtmosphere::SkyAtmosphereFeatureProcessorInterface.
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static void | Reflect (AZ::ReflectContext *context) |
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This feature processor manages drawing sky atmospheres. Use CreateAtmosphere() to create a new atmosphere
◆ CreateAtmosphere()
| AtmosphereId SkyAtmosphere::SkyAtmosphereFeatureProcessor::CreateAtmosphere |
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overridevirtual |
◆ GetAtmosphereEnabled()
| bool SkyAtmosphere::SkyAtmosphereFeatureProcessor::GetAtmosphereEnabled |
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AtmosphereId |
id | ) |
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overridevirtual |
◆ ReleaseAtmosphere()
| void SkyAtmosphere::SkyAtmosphereFeatureProcessor::ReleaseAtmosphere |
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AtmosphereId |
id | ) |
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◆ SetAtmosphereEnabled()
| void SkyAtmosphere::SkyAtmosphereFeatureProcessor::SetAtmosphereEnabled |
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AtmosphereId |
id, |
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bool |
enabled |
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) |
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◆ SetAtmosphereParams()
| void SkyAtmosphere::SkyAtmosphereFeatureProcessor::SetAtmosphereParams |
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AtmosphereId |
id, |
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const SkyAtmosphereParams & |
params |
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) |
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overridevirtual |
The documentation for this class was generated from the following file:
- Gems/SkyAtmosphere/Code/Source/Render/SkyAtmosphereFeatureProcessor.h