Open 3D Engine StartingPointInput Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <InputEventNotificationBus.h>
Inherits AZ::EBusTraits.
Public Types | |
typedef InputEventNotificationId | BusIdType |
Public Member Functions | |
virtual void | OnPressed (float) |
virtual void | OnHeld (float) |
virtual void | OnReleased (float) |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
The Input Event Notification bus is used to alert systems that an input event has been processed