#include <PhysicsSceneQueries.h>
Inherited by AzPhysics::OverlapRequest, AzPhysics::RayCastRequest, and AzPhysics::ShapeCastRequest.
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| enum class   | RequestType : AZ::u8 { Undefined = 0
, Raycast
, Shapecast
, Overlap
 } | 
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  | AZ_RTTI (SceneQueryRequest, "{76ECAB7D-42BA-461F-82E6-DCED8E1BDCB9}") | 
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  | SceneQueryRequest (RequestType requestType) | 
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static void  | Reflect (AZ::ReflectContext *context) | 
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  | AZ_CLASS_ALLOCATOR_DECL | 
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RequestType  | m_requestType = RequestType::Undefined | 
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AZ::u32  | m_maxResults = 32 | 
|   | The Maximum results for this request to return, this is limited by the value set in the SceneConfiguration. 
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CollisionGroup  | m_collisionGroup = CollisionGroup::All | 
|   | Collision filter for the query. 
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SceneQuery::QueryType  | m_queryType = SceneQuery::QueryType::StaticAndDynamic | 
|   | Object types to include in the query. 
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Base Scene Query request. Not valid to be used with Scene::QueryScene functions 
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.h