Sweeps a shape from a starting pose along a direction returning objects that intersected with the shape. More...
#include <PhysicsSceneQueries.h>
Inherits AzPhysics::SceneQueryRequest.
Public Member Functions | |
| AZ_RTTI (ShapeCastRequest, "{52F6C536-92F6-4C05-983D-0A74800AE56D}", SceneQueryRequest) | |
  Public Member Functions inherited from AzPhysics::SceneQueryRequest | |
| AZ_RTTI (SceneQueryRequest, "{76ECAB7D-42BA-461F-82E6-DCED8E1BDCB9}") | |
| SceneQueryRequest (RequestType requestType) | |
Static Public Member Functions | |
| static void | Reflect (AZ::ReflectContext *context) | 
  Static Public Member Functions inherited from AzPhysics::SceneQueryRequest | |
| static void | Reflect (AZ::ReflectContext *context) | 
Public Attributes | |
| AZ_CLASS_ALLOCATOR_DECL | |
| float | m_distance = 500.0f | 
| AZ::Transform | m_start = AZ::Transform::CreateIdentity() | 
| The distance to cast along the direction.   | |
| AZ::Vector3 | m_direction = AZ::Vector3::CreateZero() | 
| World space direction (Should be normalized)  | |
| AZStd::shared_ptr< Physics::ShapeConfiguration > | m_shapeConfiguration | 
| Shape information.  | |
| SceneQuery::HitFlags | m_hitFlags = SceneQuery::HitFlags::Default | SceneQuery::HitFlags::MTD | 
| Query behavior flags. MTD Is On by default to correctly report objects that are initially in contact with the start pose.  | |
| SceneQuery::FilterCallback | m_filterCallback = nullptr | 
| Hit filtering function.  | |
| bool | m_reportMultipleHits = false | 
| flag to have the cast stop after the first hit or return all hits along the query.  | |
  Public Attributes inherited from AzPhysics::SceneQueryRequest | |
| AZ_CLASS_ALLOCATOR_DECL | |
| RequestType | m_requestType = RequestType::Undefined | 
| AZ::u32 | m_maxResults = 32 | 
| The Maximum results for this request to return, this is limited by the value set in the SceneConfiguration.  | |
| CollisionGroup | m_collisionGroup = CollisionGroup::All | 
| Collision filter for the query.  | |
| SceneQuery::QueryType | m_queryType = SceneQuery::QueryType::StaticAndDynamic | 
| Object types to include in the query.  | |
Additional Inherited Members | |
  Public Types inherited from AzPhysics::SceneQueryRequest | |
| enum class | RequestType : AZ::u8 { Undefined = 0 , Raycast , Shapecast , Overlap } | 
Sweeps a shape from a starting pose along a direction returning objects that intersected with the shape.
| AZ::Transform AzPhysics::ShapeCastRequest::m_start = AZ::Transform::CreateIdentity() | 
The distance to cast along the direction.
World space start position. Assumes only rotation + translation (no scaling).