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const char * | GetName () const override |
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uint32 | GetClassID () const override |
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bool | GetIsClosable () const override |
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bool | GetIsFloatable () const override |
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bool | GetIsVertical () const override |
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uint32 | GetProcessFramePriority () const override |
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void | AddWindowMenuEntries (QMenu *parent) override |
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void | SetActiveAnimGraph (EMotionFX::AnimGraph *animGraph) |
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EMotionFX::AnimGraph * | GetActiveAnimGraph () |
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int | OnSaveDirtyAnimGraphs () |
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PluginOptions * | GetOptions () override |
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void | LoadOptions () |
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void | SaveOptions () |
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bool | CheckIfCanCreateObject (EMotionFX::AnimGraphObject *parentObject, const EMotionFX::AnimGraphObject *object, EMotionFX::AnimGraphObject::ECategory category) const |
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void | ProcessFrame (float timePassedInSeconds) override |
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TimeViewPlugin * | FindTimeViewPlugin () const |
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void | RegisterPerFrameCallback (AnimGraphPerFrameCallback *callback) |
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void | UnregisterPerFrameCallback (AnimGraphPerFrameCallback *callback) |
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void | OnMainWindowClosed () override |
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AnimGraphModel & | GetAnimGraphModel () |
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AnimGraphActionManager & | GetActionManager () |
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bool | IsAnimGraphActive (EMotionFX::AnimGraph *animGraph) const |
| Is the given anim graph running on any selected actor instance?
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BlendGraphWidget * | GetGraphWidget () |
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NavigateWidget * | GetNavigateWidget () |
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NodePaletteWidget * | GetPaletteWidget () |
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AttributesWindow * | GetAttributesWindow () |
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ParameterWindow * | GetParameterWindow () |
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BlendGraphViewWidget * | GetViewWidget () |
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NavigationHistory * | GetNavigationHistory () const |
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QDockWidget * | GetNodePaletteDock () |
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QDockWidget * | GetParameterDock () |
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void | SetDisplayFlagEnabled (uint32 flags, bool enabled) |
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bool | GetIsDisplayFlagEnabled (uint32 flags) const |
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uint32 | GetDisplayFlags () const |
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const EMotionFX::AnimGraphObjectFactory * | GetAnimGraphObjectFactory () const |
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GraphNodeFactory * | GetGraphNodeFactory () |
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void | Reflect (AZ::ReflectContext *serializeContext) override |
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bool | Init () override |
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void | OnAfterLoadLayout () override |
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EMStudioPlugin * | Clone () const override |
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const AnimGraphOptions & | GetAnimGraphOptions () const |
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void | SetDisableRendering (bool flag) |
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bool | GetDisableRendering () const |
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void | SetActionFilter (const AnimGraphActionFilter &actionFilter) |
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const AnimGraphActionFilter & | GetActionFilter () const |
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void | FileOpen (AZStd::string filename) |
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EMStudioPlugin::EPluginType | GetPluginType () const override |
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virtual bool | GetIsMovable () const |
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virtual void | SetInterfaceTitle (const char *name) |
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void | CreateBaseInterface (const char *objectName) override |
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QString | GetObjectName () const override |
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void | SetObjectName (const QString &name) override |
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virtual QSize | GetInitialWindowSize () const |
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bool | GetHasWindowWithObjectName (const AZStd::string &objectName) override |
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QDockWidget * | GetDockWidget () |
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virtual void | OnAfterLoadProject () |
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virtual void | OnAfterLoadActors () |
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virtual void | OnBeforeRemovePlugin (uint32 classID) |
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virtual void | Render (EMotionFX::ActorRenderFlags renderFlags) |
| Render function will call atom auxGeom internally to render. This is the replacement for LegacyRender function.
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virtual void | WriteLayoutData (MCore::MemoryFile &outFile) |
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virtual bool | ReadLayoutSettings (QFile &file, uint32 dataSize, uint32 dataVersion) |
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virtual uint32 | GetLayoutDataVersion () const |
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bool | operator< (const EMStudioPlugin &plugin) |
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bool | operator> (const EMStudioPlugin &plugin) |
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virtual bool | AllowMultipleInstances () const |
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virtual void | AddWindowMenuEntries ([[maybe_unused]] QMenu *parent) |
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static constexpr AZStd::string_view | s_animGraphWindowShortcutGroupName = "Anim Graph Window" |
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static constexpr AZStd::string_view | s_fitEntireGraphShortcutName = "Fit Entire Graph" |
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static constexpr AZStd::string_view | s_zoomOnSelectedNodesShortcutName = "Zoom On Selected Nodes" |
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static constexpr AZStd::string_view | s_openParentNodeShortcutName = "Open Parent Node" |
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static constexpr AZStd::string_view | s_openSelectedNodeShortcutName = "Open Selected Node" |
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static constexpr AZStd::string_view | s_historyBackShortcutName = "History Back" |
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static constexpr AZStd::string_view | s_historyForwardShortcutName = "History Forward" |
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static constexpr AZStd::string_view | s_alignLeftShortcutName = "Align Left" |
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static constexpr AZStd::string_view | s_alignRightShortcutName = "Align Right" |
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static constexpr AZStd::string_view | s_alignTopShortcutName = "Align Top" |
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static constexpr AZStd::string_view | s_alignBottomShortcutName = "Align Bottom" |
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static constexpr AZStd::string_view | s_cutShortcutName = "Cut" |
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static constexpr AZStd::string_view | s_copyShortcutName = "Copy" |
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static constexpr AZStd::string_view | s_pasteShortcutName = "Paste" |
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static constexpr AZStd::string_view | s_selectAllShortcutName = "Select All" |
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static constexpr AZStd::string_view | s_unselectAllShortcutName = "Unselect All" |
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static constexpr AZStd::string_view | s_deleteSelectedNodesShortcutName = "Delete Selected Nodes" |
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