Inherited by EMotionFX::PoseDataRagdoll.
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virtual void | LinkToActorInstance (const ActorInstance *actorInstance) |
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virtual void | LinkToActor (const Actor *actor) |
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virtual void | Reset ()=0 |
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void | SetPose (Pose *pose) |
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PoseData & | operator= (const PoseData &from) |
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virtual void | CopyFrom (const PoseData *from)=0 |
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virtual void | Blend (const Pose *destPose, float weight)=0 |
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virtual void | DebugDraw ([[maybe_unused]] AzFramework::DebugDisplayRequests &debugDisplay, [[maybe_unused]] const AZ::Color &color) const |
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bool | IsUsed () const |
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void | SetIsUsed (bool isUsed) |
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static void | Reflect (AZ::ReflectContext *context) |
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Pose * | m_pose |
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bool | m_isUsed |
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The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Source/PoseData.h