Open 3D Engine StartingPointCamera Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NCamera
 COffsetPositionOffset Position will offset the current LookAt target transform by "Positional Offset"
 CRotateCameraLookAt
 CSlideAlongAxisBasedOnAngle
 CAcquireByEntityId
 CAcquireByTag
 CFaceTargetThis behavior will cause the camera to rotate to face the target
 CFollowTargetFromAngle
 CFollowTargetFromDistance
 COffsetCameraPositionUse this behavior to offset the camera's position by a fixed amount
 CRotateThis behavior will rotate the calculated camera transform