Open 3D Engine ScriptEvents Gem API Reference  24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NAZStd
 Chash< ScriptEvents::ScriptEventKey >
 NScriptEventData
 CVoidType
 CVersionedProperty
 CVersionSort
 NScriptEvents
 CBehaviorHandlerFactoryMethod
 CDefaultBehaviorHandlerCreator
 CDefaultBehaviorHandlerDestroyer
 CScriptEventsHandler
 CDefaultBehaviorHandler
 CScriptEventBinding
 CScriptEventBroadcast
 CScriptEventMethod
 CScriptEvent
 CFundamentalTypes
 CParameterAn event's parameter definition, see (ScriptEventMethod)
 CScriptEventsAsset
 CScriptEventsAssetPtr
 CScriptEventAssetRuntimeHandler
 CScriptEventsAssetRef
 CScriptEventRequestsExternal facing API for registering and getting ScriptEvents
 CScriptEventNotificationsScript event general purpose notifications
 CScriptEventKey
 CScriptEventsModule
 CMethod
 CScriptEventsSystemComponentImpl
 CScriptEventModuleConfigurationRequests
 CScriptEventsSystemComponent
 CScriptEventsSystemComponentRuntimeImpl
 NScriptEventsBuilder
 CScriptEventsBuilderComponentScriptEventsBuilder is responsible for turning editor ScriptEvents Assets into runtime script canvas assets
 CWorker