Open 3D Engine MotionMatching Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NEMotionFX
 NMotionMatching
 CBestMatchingFrameWriterCsv
 CBlendTreeMotionMatchNode
 CUniqueData
 CCsvWriterBaseBase class providing some helpers for saving data to CSV files
 CDebugDrawRequests
 CDefaultFeatureSchemaInitSettings
 CDiscardFrameEventData
 CFeature
 CExtractFeatureContext
 CFrameCostContext
 CInitSettings
 CQueryVectorContext
 CFeatureAngularVelocity
 CFeatureMatrix
 CFeatureMatrixTransformerTransformers can be used to e.g. normalize or scale features in the feature matrix or the query vector
 CSettings
 CFeatureMatrixTypeSmall wrapper for a 2D matrix similar to the Eigen::Matrix
 CFeaturePosition
 CFeatureSchema
 CFeatureTrajectory
 CSample
 CFeatureVelocity
 CFrame
 CFrameDatabase
 CFrameImportSettings
 CImGuiMonitorRequests
 CFeatureMatrixInfo
 CFrameDatabaseInfo
 CKdTreeInfo
 CKdTree
 CMinMaxScalerThe min/max-scaler can be used to normalize the feature matrix, the query vector and other data
 CMotionMatchingBusTraits
 CMotionMatchingData
 CInitSettings
 CMotionMatchingEditorRequests
 CMotionMatchingEditorSystemComponentSystem component for MotionMatching editor
 CMotionMatchingInstance
 CInitSettings
 CMotionMatchingModuleInterface
 CMotionMatchingRequests
 CMotionMatchingSystemComponent
 CPoseDataJointVelocitiesExtends a given pose with joint-relative linear and angular velocities
 CPoseReaderCsv
 CReadSettings
 CPoseWriterCsv
 CWriteSettings
 CQueryVector
 CQueryVectorWriterCsv
 CSample
 CStandardScaler
 CTagEventData
 CTrajectoryHistory
 CTrajectoryQuery
 CControlPoint