Open 3D Engine AzFramework API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
- m -
m_absoluteSourcePaths :
AzFramework::GemInfo
m_accelerationChannelsById :
AzFramework::InputDeviceMotion
m_adapters :
AZ::DocumentPropertyEditor::RowAggregateAdapter
m_adapterSortedChildren :
AZ::DocumentPropertyEditor::RowSortAdapter::SortInfoNode
m_aliasIndex :
AzFramework::EntityAliasTypeChange
m_aliasType :
AzFramework::Spawnable::EntityAlias
m_allChannelsById :
AzFramework::InputDeviceGamepad
,
AzFramework::InputDeviceKeyboard
,
AzFramework::InputDeviceMotion
,
AzFramework::InputDeviceMouse
,
AzFramework::InputDeviceTouch
,
AzFramework::InputDeviceVirtualKeyboard
m_analogValue :
AzFramework::InputChannelAnalogWithPosition2D::RawInputEvent
m_angularVelocity :
Physics::RagdollNodeState
m_applyMoveOnPhysicsTick :
Physics::CharacterConfiguration
m_archive :
AzFramework::Application
m_archiveFileIO :
AzFramework::Application
m_assetInfo :
AzFramework::AssetSystem::AssetInfoResponse
,
AzFramework::AssetSystem::SourceAssetInfoResponse
m_assetPath :
AzFramework::AssetSystem::AssetInfoRequest
,
AzFramework::AssetSystem::SourceAssetInfoRequest
m_assetPlatform :
AzFramework::AssetSystem::ConnectionSettings
m_assetProcessorIp :
AzFramework::AssetSystem::ConnectionSettings
m_assetProcessorPort :
AzFramework::AssetSystem::ConnectionSettings
m_autoManageSimulationUpdate :
AzPhysics::SystemConfiguration
m_blendMode :
AzFramework::PaintBrushSettings
m_bodyHandle :
AzPhysics::SceneQueryHit
,
AzPhysics::SimulatedBody
m_bodyHandle1 :
AzPhysics::CollisionEvent
m_bodyHandle2 :
AzPhysics::CollisionEvent
m_bounceThresholdVelocity :
AzPhysics::SceneConfiguration
m_branchToken :
AzFramework::AssetSystem::ConnectionSettings
m_brushColor :
AzFramework::PaintBrushSettings
m_brushSessions :
AzFramework::PaintBrushSystemComponent
m_buttonChannelsById :
AzFramework::InputDeviceGamepad
,
AzFramework::InputDeviceMouse
m_cameraPos :
Physics::DebugDrawSettings
m_cameras :
AzFramework::CameraSystem
m_captureCursor :
AzFramework::InputDeviceMouse::Implementation
m_ccdEnabled :
AzPhysics::RigidBodyConfiguration
m_ccdFrictionEnabled :
AzPhysics::RigidBodyConfiguration
m_ccdMinAdvanceCoefficient :
AzPhysics::RigidBodyConfiguration
m_channelId :
AzFramework::DiscreteInputEvent
,
AzFramework::InputChannel::Snapshot
,
AzFramework::InputChannelRequests::BusIdType
m_checkAliasSpawnables :
AzFramework::LoadBarrierOptionalArgs
m_childChangedEvent :
AzFramework::TransformComponent
m_childLocalPosition :
AzPhysics::JointConfiguration
m_childLocalRotation :
AzPhysics::JointConfiguration
m_childMatchState :
AZ::DocumentPropertyEditor::RowFilterAdapter::MatchInfoNode
m_childRows :
AZ::DocumentPropertyEditor::RowAggregateAdapter::AggregateNode
m_cleanExpanderStateCallback :
AZ::DocumentPropertyEditor::ExpanderSettings
m_colliderAndShapeData :
AzPhysics::RigidBodyConfiguration
,
AzPhysics::StaticRigidBodyConfiguration
m_colliders :
Physics::CharacterConfiguration
m_colliderTag :
Physics::CharacterConfiguration
m_collisionConfig :
AzPhysics::SystemConfiguration
m_collisionGroup :
AzPhysics::SceneQueryRequest
m_collisionGroupId :
Physics::CharacterConfiguration
,
Physics::ColliderConfiguration
m_collisionLayer :
Physics::CharacterConfiguration
,
Physics::ColliderConfiguration
m_color :
AzFramework::TextDrawParameters
m_commandChannelsById :
AzFramework::InputDeviceVirtualKeyboard
m_commandlineParameters :
AzFramework::ProcessLauncher::ProcessLaunchInfo
m_communicatorData :
AzFramework::StdInOutProcessCommunicator
m_completionCallback :
AzFramework::DespawnAllEntitiesOptionalArgs
,
AzFramework::DespawnEntityOptionalArgs
,
AzFramework::ReloadSpawnableOptionalArgs
,
AzFramework::SpawnAllEntitiesOptionalArgs
,
AzFramework::SpawnEntitiesOptionalArgs
,
AzFramework::Terrain::QueryAsyncParams
,
AzFramework::UpdateEntityAliasTypesOptionalArgs
m_configButton :
AzPhysics::RigidBodyConfiguration
m_connectionDirection :
AzFramework::AssetSystem::ConnectionSettings
m_connectionIdentifier :
AzFramework::AssetSystem::ConnectionSettings
m_connectTimeout :
AzFramework::AssetSystem::ConnectionSettings
m_contactOffset :
Physics::ColliderConfiguration
m_contacts :
AzPhysics::CollisionEvent
m_context :
AzFramework::ScriptComponent
m_contextData :
AZ::DocumentPropertyEditor::AdapterMessage
m_contextId :
AzFramework::EntityContext
,
AzFramework::ScriptComponent
m_copyData :
Physics::ConvexHullShapeConfiguration
,
Physics::TriangleMeshShapeConfiguration
m_currentRequestId :
AzFramework::SpawnableEntitiesManager::Ticket
m_cursorPositionChannel :
AzFramework::InputDeviceMouse
m_cursorPositionData2D :
AzFramework::InputDeviceMouse
m_dampingRatio :
Physics::RagdollNodeState
m_delayed :
AzFramework::SpawnableEntitiesManager::Queue
m_delta :
AzFramework::InputChannel::Snapshot
m_deltaTime :
AzFramework::ViewportControllerUpdateEvent
m_dependencies :
AzFramework::AssetSystem::AssetDependencyInfoResponse
m_depthTest :
AzFramework::TextDrawParameters
m_desiredNumberOfJobs :
AzFramework::Terrain::QueryAsyncParams
m_deviceId :
AzFramework::InputChannel::Snapshot
m_deviceIndex :
AzFramework::InputChannelRequests::BusIdType
m_digitalButtonIdsByBitMask :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_digitalButtonStates :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_digitalValue :
AzFramework::InputChannelDigitalWithPosition2D::RawInputEvent
m_direction :
AzPhysics::RayCastRequest
,
AzPhysics::ShapeCastRequest
m_distance :
AzFramework::RenderGeometry::RayResult
,
AzPhysics::RayCastRequest
,
AzPhysics::SceneQueryHit
m_distancePercent :
AzFramework::PaintBrushSettings
m_drawBodyTransforms :
Physics::DebugDrawSettings
m_drawDistance :
Physics::DebugDrawSettings
m_drawLineCB :
Physics::DebugDrawSettings
m_drawTriBatchCB :
Physics::DebugDrawSettings
m_drawViewportId :
AzFramework::TextDrawParameters
m_effectIndex :
AzFramework::TextDrawParameters
m_enableActiveActors :
AzPhysics::SceneConfiguration
m_enableCcd :
AzPhysics::SceneConfiguration
m_enableCcdResweep :
AzPhysics::SceneConfiguration
m_enabledMotionChannelIds :
AzFramework::InputDeviceMotion
m_enablePcm :
AzPhysics::SceneConfiguration
m_endWorldPosition :
AzFramework::RenderGeometry::RayRequest
m_entityAndComponent :
AzFramework::RenderGeometry::RayResult
m_entityFilter :
AzFramework::RenderGeometry::RayRequest
m_entityId :
AzPhysics::SceneQueryHit
m_entityIdReferenceMap :
AzFramework::SpawnableEntitiesManager::Ticket
m_entityOwnershipService :
AzFramework::EntityContext
m_errorString :
AzFramework::AssetSystem::AssetDependencyInfoResponse
m_eventBusPtr :
AzFramework::EntityContext
m_expandedElementStates :
AZ::DocumentPropertyEditor::ExpanderSettings
m_farClip :
AzFramework::CameraState
m_filterCallback :
AzPhysics::OverlapRequest
,
AzPhysics::RayCastRequest
,
AzPhysics::ShapeCastRequest
m_filterFunction :
AzFramework::RenderGeometry::EntityFilter
m_fixedTimestep :
AzPhysics::SystemConfiguration
m_flowPercent :
AzFramework::PaintBrushSettings
m_forward :
AzFramework::CameraState
m_found :
AzFramework::AssetSystem::AssetDependencyInfoResponse
m_fovOrZoom :
AzFramework::CameraState
m_gemName :
AzFramework::GemInfo
m_gemTargetNames :
AzFramework::GemInfo
m_hAlign :
AzFramework::TextDrawParameters
m_handleEventsFn :
AzFramework::CustomCameraInput
m_hardnessPercent :
AzFramework::PaintBrushSettings
m_hasMatchingAncestor :
AZ::DocumentPropertyEditor::RowFilterAdapter::MatchInfoNode
m_height :
AzFramework::ScreenSize
,
Physics::CapsuleShapeConfiguration
,
Physics::HeightMaterialPoint
m_highPriorityThreshold :
AzFramework::SpawnableEntitiesManager
m_hitFlags :
AzPhysics::RayCastRequest
,
AzPhysics::ShapeCastRequest
m_ignoreEntities :
AzFramework::RenderGeometry::EntityFilter
m_ignoreScreenSizeLimit :
AzFramework::WindowPosOptions
m_impulse :
AzPhysics::Contact
m_includeAllShapesInMassCalculation :
AzPhysics::RigidBodyConfiguration
m_index :
AzFramework::InputDeviceTouch::Implementation::RawTouchEvent
m_indexSortedChildren :
AZ::DocumentPropertyEditor::RowSortAdapter::SortInfoNode
m_indexStride :
Physics::TriangleMeshShapeConfiguration
m_indices :
AzFramework::VisibleGeometry
m_initialText :
AzFramework::InputTextEntryRequests::VirtualKeyboardOptions
m_inputChannel :
AzFramework::ViewportControllerInputEvent
m_inputDevice :
AzFramework::InputDeviceKeyboard::Implementation
m_intensityPercent :
AzFramework::PaintBrushSettings
m_internalFaceIndex01 :
AzPhysics::Contact
m_internalFaceIndex02 :
AzPhysics::Contact
m_isExclusive :
Physics::ColliderConfiguration
m_isInSceneQueries :
Physics::ColliderConfiguration
m_isSimulated :
Physics::ColliderConfiguration
m_isStatic :
AzFramework::TransformComponent
m_isTrigger :
Physics::ColliderConfiguration
m_isWireframe :
Physics::DebugDrawSettings
m_jointHandle :
AzPhysics::Joint
m_keyChannelsById :
AzFramework::InputDeviceKeyboard
m_kinematicFiltering :
AzPhysics::SceneConfiguration
m_kinematicStaticFiltering :
AzPhysics::SceneConfiguration
m_lastFilterUpdateFrame :
AZ::DocumentPropertyEditor::RowFilterAdapter::MatchInfoNode
m_launchAssetProcessorOnFailedConnection :
AzFramework::AssetSystem::ConnectionSettings
m_launchTimeout :
AzFramework::AssetSystem::ConnectionSettings
m_linearVelocity :
Physics::RagdollNodeState
m_lineSpacing :
AzFramework::TextDrawParameters
m_localTM :
AzFramework::TransformComponent
m_localUserId :
AzFramework::InputChannel::Snapshot
,
AzFramework::InputTextEntryRequests::VirtualKeyboardOptions
m_magneticFieldChannelsById :
AzFramework::InputDeviceMotion
m_materialIndex :
Physics::HeightMaterialPoint
m_materialProperties :
Physics::MaterialAsset
m_materialSlots :
Physics::CharacterConfiguration
,
Physics::ColliderConfiguration
m_materialType :
Physics::MaterialAsset
m_maxCcdPasses :
AzPhysics::SceneConfiguration
m_maximumSlopeAngle :
Physics::CharacterConfiguration
m_maximumSpeed :
Physics::CharacterConfiguration
m_maxResults :
AzPhysics::SceneQueryRequest
m_maxTimestep :
AzPhysics::SystemConfiguration
m_messageName :
AZ::DocumentPropertyEditor::AdapterMessage
m_messageOrigin :
AZ::DocumentPropertyEditor::AdapterMessage
m_messageParameters :
AZ::DocumentPropertyEditor::AdapterMessage
m_minimumMovementDistance :
Physics::CharacterConfiguration
m_minPositionsPerJob :
AzFramework::Terrain::QueryAsyncParams
m_modifierKeyStates :
AzFramework::InputDeviceKeyboard
m_monospace :
AzFramework::TextDrawParameters
m_movementChannelsById :
AzFramework::InputDeviceMouse
m_multiline :
AzFramework::TextDrawParameters
m_nativeShapePtr :
Physics::NativeShapeConfiguration
m_nativeShapeScale :
Physics::NativeShapeConfiguration
m_nearClip :
AzFramework::CameraState
m_newAliasType :
AzFramework::EntityAliasTypeChange
m_nextRequestId :
AzFramework::SpawnableEntitiesManager::Ticket
m_noloadSet :
AzFramework::AssetSystem::AssetDependencyInfoResponse
m_normal :
AzPhysics::Contact
,
AzPhysics::SceneQueryHit
m_normalizedMinY :
AzFramework::InputTextEntryRequests::VirtualKeyboardOptions
m_normalizedPosition :
AzFramework::InputChannel::PositionData2D
m_normalizedPositionDelta :
AzFramework::InputChannel::PositionData2D
m_normalizedX :
AzFramework::InputChannelAnalogWithPosition2D::RawInputEvent
,
AzFramework::InputChannelDigitalWithPosition2D::RawInputEvent
m_normalizedY :
AzFramework::InputChannelAnalogWithPosition2D::RawInputEvent
,
AzFramework::InputChannelDigitalWithPosition2D::RawInputEvent
m_notificationBus :
AzFramework::TransformComponent
m_numPointsX :
AzFramework::Terrain::TerrainQueryRegion
m_numPointsY :
AzFramework::Terrain::TerrainQueryRegion
m_objectLayers :
Physics::DebugDrawSettings
m_offset :
AzFramework::Camera
m_onlyVisible :
AzFramework::RenderGeometry::RayRequest
m_onNewParentKeepWorldTM :
AzFramework::TransformComponent
m_onParentChangedBehavior :
AzFramework::TransformComponent
m_opacityPercent :
AzFramework::PaintBrushSettings
m_orbitCameras :
AzFramework::OrbitCameraInput
m_orientation :
Physics::RagdollNodeState
m_orientationChannelsById :
AzFramework::InputDeviceMotion
m_orthographic :
AzFramework::CameraState
m_otherBody :
AzPhysics::TriggerEvent
m_otherBodyHandle :
AzPhysics::TriggerEvent
m_otherShape :
AzPhysics::TriggerEvent
m_outputInputChannelName :
AzFramework::InputMapping::ConfigBase
m_overlapBufferSize :
AzPhysics::SystemConfiguration
m_padding :
Physics::HeightMaterialPoint
m_parentActive :
AzFramework::TransformComponent
m_parentChangedEvent :
AzFramework::TransformComponent
m_parentId :
AzFramework::TransformComponent
m_parentLocalPosition :
AzPhysics::JointConfiguration
m_parentLocalRotation :
AzPhysics::JointConfiguration
m_parentTM :
AzFramework::TransformComponent
m_pendingRequest :
AzFramework::SpawnableEntitiesManager::Queue
m_physicsMaterialId :
AzPhysics::SceneQueryHit
m_pimpl :
AzFramework::Application
m_pitch :
AzFramework::Camera
m_pivot :
AzFramework::Camera
m_platformAgnosticStyleMask :
AzFramework::WindowStyleMasks
m_platformName :
AzFramework::AssetSystem::AssetInfoRequest
m_platformSpecificStyleMask :
AzFramework::WindowStyleMasks
m_pose :
AzPhysics::OverlapRequest
m_position :
AzFramework::CameraState
,
AzFramework::TextDrawParameters
,
AzPhysics::Contact
,
AzPhysics::SceneQueryHit
,
Physics::RagdollNodeState
m_preInsertionCallback :
AzFramework::SpawnAllEntitiesOptionalArgs
,
AzFramework::SpawnEntitiesOptionalArgs
m_preloadAssetList :
AzFramework::AssetSystem::AssetDependencyInfoResponse
m_previouslySpawned :
AzFramework::SpawnableEntitiesManager::Ticket
m_priority :
AzFramework::BarrierOptionalArgs
,
AzFramework::ClaimEntitiesOptionalArgs
,
AzFramework::DespawnAllEntitiesOptionalArgs
,
AzFramework::DespawnEntityOptionalArgs
,
AzFramework::ListEntitiesOptionalArgs
,
AzFramework::LoadBarrierOptionalArgs
,
AzFramework::ReloadSpawnableOptionalArgs
,
AzFramework::RetrieveTicketOptionalArgs
,
AzFramework::SpawnAllEntitiesOptionalArgs
,
AzFramework::SpawnEntitiesOptionalArgs
,
AzFramework::UpdateEntityAliasTypesOptionalArgs
,
AzFramework::ViewportControllerInputEvent
,
AzFramework::ViewportControllerUpdateEvent
m_processExecutableString :
AzFramework::ProcessLauncher::ProcessLaunchInfo
m_projectName :
AzFramework::AssetSystem::ConnectionSettings
m_properties :
AzFramework::ScriptComponent
m_propertyVisibilityFlags :
Physics::ColliderConfiguration
m_quadMeshType :
Physics::HeightMaterialPoint
m_queryType :
AzPhysics::SceneQueryRequest
m_queueLoad :
AzFramework::Spawnable::EntityAlias
m_rawKeyEventQueuesById :
AzFramework::InputDeviceKeyboard::Implementation
m_rawTextEventQueue :
AzFramework::InputDeviceKeyboard::Implementation
m_raycastBufferSize :
AzPhysics::SystemConfiguration
m_referencePreviouslySpawnedEntities :
AzFramework::SpawnEntitiesOptionalArgs
m_reportMultipleHits :
AzPhysics::RayCastRequest
,
AzPhysics::ShapeCastRequest
m_restOffset :
Physics::ColliderConfiguration
m_resultFlags :
AzPhysics::SceneQueryHit
m_rootFolder :
AzFramework::AssetSystem::AssetInfoResponse
,
AzFramework::AssetSystem::GenerateRelativeSourcePathResponse
,
AzFramework::AssetSystem::SourceAssetInfoResponse
m_rotateSmoothingEnabledFn :
AzFramework::CameraProps
m_rotateSmoothnessFn :
AzFramework::CameraProps
m_rotation :
Physics::ColliderConfiguration
m_rotationRateChannelsById :
AzFramework::InputDeviceMotion
m_scale :
AzFramework::TextDrawParameters
m_scaleWithWindow :
AzFramework::TextDrawParameters
m_sceneName :
AzPhysics::SceneConfiguration
m_sceneOwner :
AzPhysics::Joint
,
AzPhysics::SimulatedBody
m_script :
AzFramework::ScriptComponent
m_separation :
AzPhysics::Contact
m_serializeContext :
AzFramework::ReloadSpawnableOptionalArgs
,
AzFramework::SpawnAllEntitiesOptionalArgs
,
AzFramework::SpawnEntitiesOptionalArgs
m_shape :
AzPhysics::SceneQueryHit
m_shape1 :
AzPhysics::CollisionEvent
m_shape2 :
AzPhysics::CollisionEvent
m_shapecastBufferSize :
AzPhysics::SystemConfiguration
m_shapeConfig :
Physics::CharacterConfiguration
m_shapeConfiguration :
AzPhysics::OverlapRequest
,
AzPhysics::ShapeCastRequest
m_side :
AzFramework::CameraState
m_simulating :
AzPhysics::SimulatedBody
m_simulationType :
Physics::RagdollNodeState
m_size :
AzFramework::PaintBrushSettings
m_smoothingRadius :
AzFramework::PaintBrushSettings
m_smoothingSpacing :
AzFramework::PaintBrushSettings
m_smoothMode :
AzFramework::PaintBrushSettings
m_sourceIndex :
AzFramework::Spawnable::EntityAlias
m_spawnable :
AzFramework::Spawnable::EntityAlias
m_start :
AzPhysics::RayCastRequest
,
AzPhysics::ShapeCastRequest
m_startWorldPosition :
AzFramework::RenderGeometry::RayRequest
m_state :
AzFramework::DiscreteInputEvent
,
AzFramework::InputChannel::Snapshot
,
AzFramework::InputDeviceTouch::Implementation::RawTouchEvent
m_stepCameraFn :
AzFramework::CustomCameraInput
m_stepHeight :
Physics::CharacterConfiguration
m_stepSize :
AzFramework::Terrain::TerrainQueryRegion
m_strength :
Physics::RagdollNodeState
m_subdivisionLevel :
Physics::PhysicsAssetShapeConfiguration
m_table :
AzFramework::ScriptComponent
m_tag :
AzFramework::Spawnable::EntityAlias
,
Physics::ColliderConfiguration
m_targetIndex :
AzFramework::Spawnable::EntityAlias
m_tetherLifetime :
AzFramework::ProcessLauncher::ProcessLaunchInfo
m_textSizeFactor :
AzFramework::TextDrawParameters
m_thumbStickAxis1DChannelsById :
AzFramework::InputDeviceGamepad
m_thumbStickAxis2DChannelsById :
AzFramework::InputDeviceGamepad
m_thumbStickDirectionChannelsById :
AzFramework::InputDeviceGamepad
m_thumbStickLeftDeadZone :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickLeftXState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickLeftYState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickMaximumValue :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickRightDeadZone :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickRightXState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_thumbStickRightYState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_ticketId :
AzFramework::SpawnableEntitiesManager::Ticket
m_time :
AzFramework::ViewportControllerUpdateEvent
m_titleText :
AzFramework::InputTextEntryRequests::VirtualKeyboardOptions
m_touchChannelsById :
AzFramework::InputDeviceTouch
m_transform :
AzFramework::TextDrawParameters
,
AzFramework::VisibleGeometry
m_transformChangedEvent :
AzFramework::TransformComponent
m_translateSmoothingEnabledFn :
AzFramework::CameraProps
m_translateSmoothnessFn :
AzFramework::CameraProps
m_transparent :
AzFramework::VisibleGeometry
m_triggerBody :
AzPhysics::TriggerEvent
m_triggerBodyHandle :
AzPhysics::TriggerEvent
m_triggerButtonLState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_triggerButtonRState :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_triggerChannelsById :
AzFramework::InputDeviceGamepad
m_triggerDeadZoneValue :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_triggerMaximumValue :
AzFramework::InputDeviceGamepad::Implementation::RawGamepadState
m_triggerShape :
AzPhysics::TriggerEvent
m_udata :
Physics::DebugDrawSettings
m_unboundedOverlapHitCallback :
AzPhysics::OverlapRequest
m_up :
AzFramework::CameraState
m_updateFrame :
AZ::DocumentPropertyEditor::RowAggregateAdapter
,
AZ::DocumentPropertyEditor::RowFilterAdapter
m_upDirection :
Physics::CharacterConfiguration
m_useTransform :
AzFramework::TextDrawParameters
m_uv :
AzFramework::RenderGeometry::RayResult
m_vAlign :
AzFramework::TextDrawParameters
m_value :
AzFramework::InputChannel::Snapshot
m_version :
Physics::MaterialAsset
m_vertexStride :
Physics::TriangleMeshShapeConfiguration
m_vertices :
AzFramework::VisibleGeometry
m_viewportId :
AzFramework::ViewportControllerInputEvent
,
AzFramework::ViewportControllerUpdateEvent
,
AzFramework::ViewportInfo
m_viewportSize :
AzFramework::CameraState
m_virtual800x600ScreenSize :
AzFramework::TextDrawParameters
m_visible :
Physics::ColliderConfiguration
m_waitForConnect :
AzFramework::AssetSystem::ConnectionSettings
m_waitForReadyTimeout :
AzFramework::AssetSystem::ConnectionSettings
m_waitUntilAssetProcessorIsReady :
AzFramework::AssetSystem::ConnectionSettings
m_width :
AzFramework::ScreenSize
m_windowHandle :
AzFramework::ViewportControllerInputEvent
m_workingDirectory :
AzFramework::ProcessLauncher::ProcessLaunchInfo
m_worldNormal :
AzFramework::RenderGeometry::RayResult
m_worldPosition :
AzFramework::RenderGeometry::RayResult
m_worldTM :
AzFramework::TransformComponent
m_x :
AzFramework::ScreenPoint
,
AzFramework::ScreenVector
m_y :
AzFramework::ScreenPoint
,
AzFramework::ScreenVector
m_yaw :
AzFramework::Camera
Middle :
AzFramework::InputDeviceMouse::Button
MinPositionsPerJobDefault :
AzFramework::Terrain::QueryAsyncParams
ModifierAltL :
AzFramework::InputDeviceKeyboard::Key
ModifierAltR :
AzFramework::InputDeviceKeyboard::Key
ModifierCtrlL :
AzFramework::InputDeviceKeyboard::Key
ModifierCtrlR :
AzFramework::InputDeviceKeyboard::Key
ModifierShiftL :
AzFramework::InputDeviceKeyboard::Key
ModifierShiftR :
AzFramework::InputDeviceKeyboard::Key
ModifierSuperL :
AzFramework::InputDeviceKeyboard::Key
ModifierSuperR :
AzFramework::InputDeviceKeyboard::Key
MovementSampleRateAccumulateAll :
AzFramework::InputDeviceMouse
MovementSampleRateDefault :
AzFramework::InputDeviceMouse
MovementSampleRateQueueAll :
AzFramework::InputDeviceMouse
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