Open 3D Engine Multiplayer Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class Index
A | C | E | F | G | H | I | J | L | M | N | P | R | S
A
AcceptMatchRequest (Multiplayer)
NetworkHitVolumesComponent::AnimatedHitVolume (Multiplayer)
AuditTrailInput (Multiplayer)
C
ClientToServerConnectionData (Multiplayer)
MultiplayerComponentRegistry::ComponentData (Multiplayer)
ComponentRpcEmptyStruct (Multiplayer)
MultiplayerStats::ComponentStats (Multiplayer)
ConstNetworkEntityHandle (Multiplayer)
CreateSessionRequest (Multiplayer)
E
EntityMigrationMessage (Multiplayer)
EntityReplicationData (Multiplayer)
EntityReplicationManager (Multiplayer)
EntityReplicator (Multiplayer)
MultiplayerStats::EventHandlers (Multiplayer)
MultiplayerStats::Events (Multiplayer)
F
FullOwnershipEntityDomain (Multiplayer)
G
GatherEntitiesByComponentAabb (ScriptCanvasMultiplayer)
GatherEntitiesByComponentSphere (ScriptCanvasMultiplayer)
H
hash< Multiplayer::ConstNetworkEntityHandle > (AZStd)
hash< Multiplayer::NetworkEntityHandle > (AZStd)
I
IConnectionData (Multiplayer)
IEntityDomain (Multiplayer)
IfAgentTypeNodeable (ScriptCanvasMultiplayer)
IFilterEntityManager (Multiplayer)
IfNetRoleNodeable (ScriptCanvasMultiplayer)
IMatchmakingAsyncRequests (Multiplayer)
IMatchmakingRequests (Multiplayer)
IMultiplayer (Multiplayer)
IMultiplayerAuditingDatum (Multiplayer)
IMultiplayerComponentInput (Multiplayer)
IMultiplayerDebug (Multiplayer)
IMultiplayerSpawner (Multiplayer)
IMultiplayerStatSystem (Multiplayer)
IMultiplayerTools (Multiplayer)
INetworkEntityManager (Multiplayer)
INetworkSpawnableLibrary (Multiplayer)
INetworkTime (Multiplayer)
INetworkTimeRequests (Multiplayer)
IReplicationWindow (Multiplayer)
IRpcParamStruct (Multiplayer)
ISessionAsyncRequests (Multiplayer)
ISessionHandlingClientRequests (Multiplayer)
ISessionHandlingProviderRequests (Multiplayer)
ISessionRequests (Multiplayer)
ISimplePlayerSpawner (Multiplayer)
J
JoinSessionRequest (Multiplayer)
L
LocalPredictionPlayerInputComponent (Multiplayer)
LocalPredictionPlayerInputComponentController (Multiplayer)
M
MatchmakingAsyncRequestNotifications (Multiplayer)
MatchmakingNotifications (Multiplayer)
MultiplayerStats::Metric (Multiplayer)
MultiplayerAgentDatum (Multiplayer)
MultiplayerAuditingDatum (Multiplayer)
MultiplayerAuditingDatum< AZStd::string > (Multiplayer)
MultiplayerAuditingDatum< bool > (Multiplayer)
MultiplayerAuditingElement (Multiplayer)
MultiplayerComponent (Multiplayer)
MultiplayerComponentRegistry (Multiplayer)
MultiplayerConnectionViewportMessageSystemComponent (Multiplayer)
MultiplayerController (Multiplayer)
MultiplayerDebugAuditTrail (Multiplayer)
MultiplayerDebugByteReporter (Multiplayer)
MultiplayerDebugComponentReporter (Multiplayer)
MultiplayerDebugEntityReporter (Multiplayer)
MultiplayerDebugHierarchyReporter (Multiplayer)
MultiplayerDebugModule (Multiplayer)
MultiplayerDebugMultiplayerMetrics (Multiplayer)
MultiplayerDebugNetworkMetrics (Multiplayer)
MultiplayerDebugPerEntityReporter (Multiplayer)
MultiplayerDebugSystemComponent (Multiplayer)
MultiplayerEditorAutomationHandler (Multiplayer::Automation)
MultiplayerEditorConnection (Multiplayer)
MultiplayerEditorLayerPythonRequests (Multiplayer)
MultiplayerEditorModule (Multiplayer)
MultiplayerEditorServerNotifications (Multiplayer)
MultiplayerEditorServerRequests (Multiplayer)
MultiplayerEditorSystemComponent (Multiplayer)
MultiplayerModule (Multiplayer)
MultiplayerStats (Multiplayer)
MultiplayerStatSystemComponent (Multiplayer)
MultiplayerSystemComponent (Multiplayer)
MultiplayerToolsSystemComponent (Multiplayer)
N
NetBindComponent (Multiplayer)
NetworkCharacterComponent (Multiplayer)
NetworkCharacterComponentController (Multiplayer)
NetworkCharacterRequests (Multiplayer)
NetworkDebugPlayerIdComponent (Multiplayer)
NetworkDebugPlayerIdComponentController (Multiplayer)
NetworkEntityAuthorityTracker (Multiplayer)
NetworkEntityHandle (Multiplayer)
NetworkEntityManager (Multiplayer)
NetworkEntityRpcMessage (Multiplayer)
NetworkEntityTracker (Multiplayer)
NetworkEntityUpdateMessage (Multiplayer)
NetworkHierarchyChildComponent (Multiplayer)
NetworkHierarchyRequests (Multiplayer)
NetworkHierarchyRootComponent (Multiplayer)
NetworkHierarchyRootComponentController (Multiplayer)
NetworkHitVolumesComponent (Multiplayer)
NetworkInput (Multiplayer)
NetworkInputArray (Multiplayer)
NetworkInputChild (Multiplayer)
NetworkInputHistory (Multiplayer)
NetworkInputMigrationVector (Multiplayer)
NetworkPrefabProcessor (Multiplayer)
NetworkRigidBodyComponent (Multiplayer)
NetworkRigidBodyComponentController (Multiplayer)
NetworkRigidBodyRequests (Multiplayer)
NetworkSpawnable (Multiplayer)
NetworkSpawnableLibrary (Multiplayer)
NetworkTime (Multiplayer)
NetworkTransformComponent (Multiplayer)
NetworkTransformComponentController (Multiplayer)
NullEntityDomain (Multiplayer)
NullReplicationWindow (Multiplayer)
P
PlayerConnectionConfig (Multiplayer)
PrefabEntityId (Multiplayer)
ServerToClientReplicationWindow::PrioritizedReplicationCandidate (Multiplayer)
PropertyPublisher (Multiplayer)
PropertySubscriber (Multiplayer)
PythonEditorFuncs (Multiplayer)
R
ReplicationRecord (Multiplayer)
ReplicationRecordStats (Multiplayer)
RewindableArray (Multiplayer)
RewindableFixedVector (Multiplayer)
RewindableObject (Multiplayer)
S
ScopedAlterTime (Multiplayer)
ScriptCanvasMultiplayerSystemComponent (ScriptCanvasMultiplayer)
SearchSessionsRequest (Multiplayer)
SearchSessionsResponse (Multiplayer)
ServerToClientConnectionData (Multiplayer)
ServerToClientReplicationWindow (Multiplayer)
SessionAsyncRequestNotifications (Multiplayer)
SessionConfig (Multiplayer)
SessionConnectionConfig (Multiplayer)
SessionNotifications (Multiplayer)
SimplePlayerSpawnerComponent (Multiplayer)
StartMatchmakingRequest (Multiplayer)
StopMatchmakingRequest (Multiplayer)