Open 3D Engine EMotionFX Gem API Reference
24.09
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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►
N
AZ
►
N
Render
C
RenderActorSettings
►
C
SerializeGenericTypeInfo< AZStd::shared_ptr< const EMotionFX::EventData > >
C
GenericClassSharedPtr
►
N
AZStd
C
IntrusivePtrCountPolicy< MCore::RefCounted >
►
N
CommandSystem
C
CommandAddTransitionCondition
C
CommandRemoveTransitionCondition
C
CommandAdjustTransitionCondition
C
CommandAnimGraphAdjustTransition
C
AnimGraphCopyPasteData
C
CommandAnimGraphAdjustNodeGroup
C
ParameterConnectionItem
C
CommandAnimGraphAddTransitionAction
C
CommandAnimGraphRemoveTransitionAction
C
CommandAnimGraphAddStateAction
C
CommandAnimGraphRemoveStateAction
C
CommandManager
C
MetaData
C
MotionIdCommandMixin
C
CommandAdjustMotion
C
UndoObject
C
CommandCreateMotionEventTrack
C
CommandAdjustMotionEventTrack
C
CommandClearMotionEvents
C
CommandCreateMotionEvent
C
CommandAdjustMotionEvent
C
CommandSystemMotionSetCallback
C
CommandAdjustNodeGroup
C
SelectionList
►
N
EMotionFX
►
N
EMotionFXBuilder
C
AnimGraphBuilderWorker
C
EMotionFXBuilderComponent
The
EMotionFXBuilderComponent
is responsible for setting up the EMotionFXBuilderWorker
C
MotionSetBuilderWorker
►
N
FileFormat
C
Actor_Header
C
Actor_Info
C
Actor_Info2
C
Actor_Info3
C
Actor_MeshAsset
C
Actor_Node2
C
Actor_UV
C
Actor_Limit
C
Actor_MorphTarget
C
Actor_MorphTargets
C
Actor_MorphTargetTransform
C
Actor_NodeGroup
C
Actor_Nodes2
C
Actor_NodeMotionSources2
C
Actor_AttachmentNodes
C
Motion_Header
C
Motion_MotionData
C
Motion_Info
C
Motion_Info2
C
Motion_Info3
C
Motion_SkeletalSubMotion
C
Motion_Vector3Key
C
Motion_QuaternionKey
C
Motion_16BitQuaternionKey
C
Motion_SubMotions
C
Motion_MorphSubMotion
C
Motion_UnsignedShortKey
C
Motion_MorphSubMotions
C
FileMotionEvent
C
FileMotionEventTrack
C
FileMotionEventTable
C
FileMotionEventTableSerialized
C
NodeMap_Header
C
NodeMapChunk
C
FileChunk
C
FileColor
C
FileVector2
C
FileVector3
C
File16BitVector3
C
File8BitVector3
C
FileQuaternion
C
File16BitQuaternion
C
FileTime
►
N
Integration
C
ActorComponentRequests
►
C
ActorComponentNotifications
C
AssetConnectionPolicy
C
EditorActorComponentRequests
C
SystemRequests
C
SystemNotifications
C
MotionEvent
C
ActorNotifications
►
C
IRaycastRequests
C
RaycastRequest
C
RaycastResult
C
AnimAudioComponentRequests
C
AnimGraphComponentRequests
►
C
AnimGraphComponentNotifications
C
AssetConnectionPolicy
C
EditorAnimGraphComponentRequests
C
EditorSimpleMotionComponentRequests
C
EMotionFXRequests
C
MotionExtractionRequests
C
SimpleMotionComponentRequests
C
ActorAsset
C
ActorAssetHandler
C
AnimGraphAsset
C
AnimGraphAssetHandler
C
AnimGraphAssetBuilderHandler
C
EMotionFXAsset
C
EMotionFXAssetHandler
C
MotionAsset
C
MotionAssetHandler
C
MotionSetAsset
C
MotionSetAssetHandler
C
MotionSetAssetBuilderHandler
►
C
ActorComponent
C
BoundingBoxConfiguration
C
Configuration
C
AudioTriggerEvent
C
AnimAudioComponent
►
C
AnimGraphComponent
C
Configuration
C
ParameterDefaults
►
C
SimpleLODComponent
C
Configuration
►
C
SimpleMotionComponent
C
Configuration
C
EditorActorComponent
C
EditorAudioTriggerEvent
C
EditorAnimAudioComponent
C
EditorAnimGraphComponent
C
EditorSimpleLODComponent
C
EditorSimpleMotionComponent
C
RenderActor
C
RenderActorInstance
C
RenderBackend
C
RenderBackendManager
C
CVars
C
EMotionFXPtr
C
SystemComponent
►
N
Network
C
AnimGraphSnapshotSerializer
C
AnimGraphSnapshotChunkSerializer
►
N
Pipeline
►
N
Behavior
C
ActorGroupBehavior
C
LodRuleBehavior
C
MorphTargetRuleBehavior
C
MotionGroupBehavior
C
MotionRangeRuleBehavior
C
RootMotionExtractionRuleBehavior
C
SkeletonOptimizationRuleBehavior
►
N
Data
C
LodNodeSelectionList
►
N
Group
C
ActorGroup
C
IActorGroup
C
IMotionGroup
C
MotionGroup
►
N
Rule
C
ActorPhysicsSetupRule
C
ExternalToolRule
C
IMotionCompressionSettingsRule
C
LodRule
C
MetaDataRule
C
MorphTargetRule
C
MorphTargetRuleReadOnly
C
MotionAdditiveRule
C
MotionCompressionSettingsRule
C
MotionMetaData
C
MotionMetaDataRule
C
MotionRangeRule
C
MotionSamplingRule
C
RootMotionExtractionRule
C
SimulatedObjectSetupRule
C
SkeletonOptimizationRule
►
N
UI
C
LODSceneGraphWidget
C
LODTreeSelectionHandler
C
LODTreeSelectionWidget
►
N
Utilities
C
LODSelector
C
ActorBuilder
C
ActorExporter
C
ActorGroupExporter
C
MorphTargetExporter
C
MotionGroupExportContext
C
MotionDataBuilderContext
C
ActorGroupExportContext
C
ActorBuilderContext
C
ActorMorphBuilderContext
C
MotionDataBuilder
C
MotionExporter
C
MotionGroupExporter
C
CommandColliderHelpers
C
CommandAddCollider
C
CommandAdjustCollider
C
CommandRemoveCollider
C
ParameterMixinActorIdJointName
C
CommandAdjustJointLimit
Provides support for undoing and redoing modifications to joint limit configurations, and recording them in the Action History
C
ParameterMixinActorId
C
ParameterMixinJointName
C
ParameterMixinAnimGraphId
C
ParameterMixinTransitionId
C
ParameterMixinConditionIndex
C
ParameterMixinAnimGraphNodeId
C
ParameterMixinAttributesString
C
ParameterMixinSerializedContents
C
ParameterMixinSerializedMembers
C
CommandRagdollHelpers
C
CommandAddRagdollJoint
C
CommandRemoveRagdollJoint
C
CommandAdjustRagdollJoint
C
CommandSimulatedObjectHelpers
C
CommandAddSimulatedObject
C
CommandRemoveSimulatedObject
C
CommandAdjustSimulatedObject
C
CommandAddSimulatedJoints
C
CommandRemoveSimulatedJoints
C
CommandAdjustSimulatedJoint
►
C
Actor
C
Dependency
C
NodeMirrorInfo
C
ActorRequests
C
ActorNotifications
C
ActorInstance
C
ActorInstanceRequests
C
ActorInstanceNotifications
C
ActorManager
C
ActorUpdateScheduler
C
AnimGraphConditionAllocator
C
AnimGraphObjectDataAllocator
C
AnimGraphObjectUniqueDataAllocator
C
Allocators
►
C
AnimGraph
C
Statistics
C
AttributePose
C
AttributeMotionInstance
C
AnimGraphPropertyUtils
C
AnimGraphBindPoseNode
C
AnimGraphRequests
C
AnimGraphNotifications
C
AnimGraphEntryNode
C
AnimGraphEventBuffer
►
C
AnimGraphExitNode
C
UniqueData
C
AnimGraphFollowerParameterAction
►
C
AnimGraphHubNode
C
UniqueData
►
C
AnimGraphInstance
C
InitSettings
C
AnimGraphManager
►
C
AnimGraphMotionCondition
C
UniqueData
►
C
AnimGraphMotionNode
C
UniqueData
►
C
AnimGraphNode
C
Port
C
AnimGraphNodeData
C
NodeDataAutoRefCountMixin
C
AnimGraphNodeGroup
C
AnimGraphObject
C
AnimGraphObjectData
C
AnimGraphObjectFactory
C
AnimGraphParameterAction
►
C
AnimGraphParameterCondition
C
UniqueData
C
AnimGraphPlayTimeCondition
C
AnimGraphPose
C
AnimGraphPosePool
C
AnimGraphRefCountedData
C
AnimGraphRefCountedDataPool
►
C
AnimGraphReferenceNode
►
C
UniqueData
C
ValueParameterMappingCacheEntry
C
AnimGraphSimpleStateAction
C
AnimGraphSnapshot
►
C
AnimGraphStateCondition
C
UniqueData
►
C
AnimGraphStateMachine
C
UniqueData
►
C
AnimGraphStateTransition
C
StateFilterLocal
C
UniqueData
C
AnimGraphSymbolicFollowerParameterAction
C
AnimGraphSyncTrack
C
AnimGraphTagCondition
►
C
AnimGraphTimeCondition
C
UniqueData
C
AnimGraphTransitionCondition
C
AnimGraphTriggerAction
C
AnimGraphVector2Condition
C
Attachment
C
AttachmentNode
►
C
AttachmentSkin
C
JointMapping
C
MorphMapping
►
C
BlendSpace1DNode
C
CurrentSegmentInfo
C
UniqueData
►
C
BlendSpace2DNode
C
CurrentEdgeInfo
C
CurrentTriangleInfo
C
Edge
C
EdgeHasher
C
Triangle
C
UniqueData
C
BlendSpaceManager
►
C
BlendSpaceNode
C
BlendInfo
C
BlendSpaceMotion
C
MotionInfo
C
BlendSpaceParamEvaluator
C
BlendSpaceParamEvaluatorNone
C
BlendSpaceMoveSpeedParamEvaluator
C
BlendSpaceTurnSpeedParamEvaluator
C
BlendSpaceTravelDirectionParamEvaluator
C
BlendSpaceTravelSlopeParamEvaluator
C
BlendSpaceTurnAngleParamEvaluator
C
BlendSpaceTravelDistanceParamEvaluator
C
BlendSpaceLeftRightVelocityParamEvaluator
C
BlendSpaceFrontBackVelocityParamEvaluator
C
BlendTree
►
C
BlendTreeAccumTransformNode
C
UniqueData
C
BlendTreeBlend2AdditiveNode
C
BlendTreeBlend2LegacyNode
C
BlendTreeBlend2Node
►
C
BlendTreeBlend2NodeBase
C
UniqueData
C
BlendNParamWeight
►
C
BlendTreeBlendNNode
C
UniqueData
C
BlendTreeBoolLogicNode
C
BlendTreeConnection
C
BlendTreeDirectionToWeightNode
C
BlendTreeFinalNode
C
BlendTreeFloatConditionNode
C
BlendTreeFloatConstantNode
C
BlendTreeFloatMath1Node
C
BlendTreeFloatMath2Node
C
BlendTreeFloatSwitchNode
►
C
BlendTreeFootIKNode
C
Leg
C
UniqueData
►
C
BlendTreeGetTransformNode
C
UniqueData
►
C
BlendTreeLookAtNode
C
UniqueData
►
C
BlendTreeMaskLegacyNode
C
UniqueData
►
C
BlendTreeMaskNode
C
Mask
►
C
UniqueData
C
MaskInstance
C
BlendTreeMirrorPoseNode
►
C
BlendTreeMorphTargetNode
C
UniqueData
►
C
BlendTreeMotionFrameNode
C
UniqueData
C
BlendTreeParameterNode
C
BlendTreePoseSubtractNode
►
C
BlendTreePoseSwitchNode
C
UniqueData
►
C
BlendTreeRagdollNode
C
UniqueData
►
C
BlendTreeRagdollStrenghModifierNode
C
UniqueData
C
BlendTreeRangeRemapperNode
C
BlendTreeRaycastNode
►
C
BlendTreeRotationLimitNode
C
RotationLimit
C
BlendTreeRotationMath2Node
►
C
BlendTreeSetTransformNode
C
UniqueData
►
C
BlendTreeSimulatedObjectNode
C
Simulation
C
UniqueData
►
C
BlendTreeSmoothingNode
C
UniqueData
►
C
BlendTreeTransformNode
C
UniqueData
►
C
BlendTreeTwoLinkIKNode
C
UniqueData
C
BlendTreeVector2ComposeNode
C
BlendTreeVector2DecomposeNode
C
BlendTreeVector3ComposeNode
C
BlendTreeVector3DecomposeNode
C
BlendTreeVector3Math1Node
C
BlendTreeVector3Math2Node
C
BlendTreeVector4ComposeNode
C
BlendTreeVector4DecomposeNode
C
Constraint
C
ConstraintTransform
C
ConstraintTransformRotationAngles
►
C
DebugDraw
C
ActorInstanceData
C
Line
►
C
DualQuatSkinDeformer
C
BoneInfo
C
EMotionFXManager
►
C
Initializer
C
InitSettings
C
Event
C
EventData
A description of a set of parameters and values that is sent when an event is dispatched
C
EventDataSharedPtrContainer
C
EventDataFloatArray
C
EventDataFootIK
C
EventDataSyncable
A description of
Event
parameters to be used to synchronize blended motions
C
EventHandler
C
AnimGraphInstanceEventHandler
C
MotionInstanceEventHandler
C
EventInfo
C
IntersectionInfo
C
EventManager
C
SharedData
C
SharedHelperData
C
ChunkProcessor
►
C
Importer
C
ActorSettings
C
FileInfo
C
ImportParameters
C
MotionSetSettings
C
MotionSettings
C
NodeMapSettings
C
JointSelectionRequests
C
KeyFrame
C
KeyFrameFinder
C
KeyTrackLinearDynamic
C
LayerPass
C
Mesh
C
MeshDeformer
C
MeshDeformerStack
►
C
MorphMeshDeformer
C
DeformPass
C
MorphSetup
►
C
MorphSetupInstance
C
MorphTarget
C
MorphTarget
►
C
MorphTargetStandard
►
C
DeformData
C
VertexDelta
C
Motion
C
MotionLinkData
C
MotionLinkCache
►
C
MotionData
C
Key
C
OptimizeSettings
C
ReadSettings
C
RootMotionExtractionSettings
C
SaveSettings
C
StaticFloatData
C
StaticJointData
C
MotionDataFactory
C
MotionDataSampleSettings
►
C
NonUniformMotionData
C
KeyTrack
C
RootMotionExtractionData
►
C
UniformMotionData
C
InitSettings
C
MotionEvent
A description of an event that happens at a given time in a motion
C
MotionEventTable
C
MotionEventTrack
►
C
MotionInstance
C
PlayStateIn
C
PlayStateOut
C
MotionInstancePool
C
MotionLayerSystem
C
MotionManager
►
C
MotionQueue
C
QueueEntry
►
C
MotionSet
C
MotionEntry
C
MotionSetCallback
C
MotionSystem
►
C
MultiThreadScheduler
C
ScheduleStep
C
Node
C
NodeAttribute
C
NodeGroup
►
C
NodeMap
C
MapEntry
C
ObjectAffectedByParameterChanges
C
ObjectId
C
BoolParameter
C
ColorParameter
C
DefaultValueParameter
C
FloatParameter
C
FloatSliderParameter
C
FloatSpinnerParameter
C
GroupParameter
C
IntParameter
C
IntSliderParameter
C
IntSpinnerParameter
C
Parameter
C
ParameterFactory
C
RangedValueParameter
C
RotationParameter
C
StringParameter
C
TagParameter
C
ValueParameter
C
Vector2Parameter
C
Vector3GizmoParameter
C
Vector3Parameter
C
Vector4Parameter
C
PhysicsSetup
C
PlayBackInfo
C
Pose
C
PoseData
C
PoseDataFactory
C
PoseDataRagdoll
C
RagdollInstance
C
RagdollVelocityEvaluator
C
MovingAverageVelocityEvaluator
C
RunningAverageVelocityEvaluator
►
C
Recorder
C
ActorInstanceData
C
AnimGraphAnimFrame
C
AnimGraphAnimObjectInfo
C
AnimGraphInstanceData
C
EventHistoryItem
C
ExtractedNodeHistoryItem
C
NodeHistoryItem
C
RecordSettings
C
TransformTracks
C
RecorderNotifications
C
RepositioningLayerPass
C
SimulatedObjectNotifications
C
SimulatedCommon
C
SimulatedJoint
C
SimulatedObject
C
SimulatedObjectSetup
C
SingleThreadScheduler
C
Skeleton
C
SkinInfluence
C
SkinningInfoVertexAttributeLayer
C
SoftSkinDeformer
C
SoftSkinManager
►
C
SpringSolver
C
CollisionObject
C
InitSettings
C
Particle
C
Spring
C
SubMesh
C
ThreadData
C
TransformData
C
TransformSpace
C
TriggerActionSetup
C
TwoStringEventData
C
VertexAttributeLayer
C
VertexAttributeLayerAbstractData
C
AnimGraphEditor
C
AnimGraphComponentNetworkRequests
C
ActorEditorRequests
C
ActorEditorNotifications
C
AnimGraphEditorRequests
C
AnimGraphEditorNotifications
C
ColliderPropertyNotify
C
ColliderWidget
C
AddColliderButton
C
ColliderContainerWidget
C
ColliderHelpers
C
JointSelectionDialog
C
JointSelectionWidget
C
NotificationWidget
C
ObjectEditor
C
Picking
Supports clicking in the animation editor viewport to select a joint
C
ClothJointWidget
C
ClothOutlinerNotificationHandler
C
HitDetectionJointWidget
C
HitDetectionOutlinerNotificationHandler
C
JointPropertyWidget
A Widget in the Inspector Pane displaying Attributes of selected Nodes in a
Skeleton
C
AddCollidersButton
Button To Add different Colliders
C
RagdollCardHeader
C
RagdollCard
C
RagdollNodeWidget
C
RagdollOutlinerNotificationHandler
C
SimulatedObjectColliderWidget
C
AddToSimulatedObjectButton
C
ColliderCapsuleManipulators
Provides functionality for interactively editing character physics capsule collider dimensions in the Animation Editor Viewport
C
ColliderRotationManipulators
Provides functionality for interactively editing character physics collider orientations in the Animation Editor Viewport
C
ColliderTranslationManipulators
Provides functionality for interactively editing character physics collider positions in the Animation Editor Viewport
C
JointLimitRotationManipulators
Provides functionality for interactively editing character physics joint limit frame orientations in the Animation Editor Viewport
C
JointSwingLimitState
Used for storing the initial state of the joint swing limits
C
JointSwingLimitManipulators
Provides functionality for interactively editing character physics joint limit extents in the Animation Editor Viewport
C
JointTwistLimitState
Used for storing the initial state of the joint twist limits
C
JointTwistLimitManipulators
Provides functionality for interactively editing character physics joint limit extents in the Animation Editor Viewport
C
PhysicsSetupManipulatorRequests
Provides a bus to tell the physics setup manipulators when their underlying properties have changed
C
PhysicsSetupManipulatorCommandCallback
C
PhysicsSetupManipulatorData
C
PhysicsSetupManipulatorsBase
Base class for various manipulator modes, e.g. collider translation, collider orientation, etc
C
PhysicsSetupManipulatorsNull
Used when null mode is selected
►
C
PhysicsSetupViewportUiCluster
Provides UI in the viewport for manipulating physics configurations such as collider and joint limit settings
C
ButtonData
Used to track the cluster that a specific button is a part of
C
RagdollJointLimitPropertyNotify
C
RagdollJointLimitWidget
C
SimulatedJointWidget
C
SimulatedObjectWidget
C
SkeletonOutlinerRequests
C
SkeletonOutlinerNotifications
C
SkeletonOutlinerPlugin
C
ActorGoalNodePicker
C
ActorGoalNodeHandler
C
ActorJointPicker
C
ActorJointElementHandlerImpl
C
ActorSingleJointHandler
C
ActorMultiJointHandler
C
ActorMultiWeightedJointHandler
C
ActorMorphTargetPicker
C
ActorSingleMorphTargetHandler
C
ActorMultiMorphTargetHandler
C
AnimGraphNodeIdPicker
C
AnimGraphNodeIdHandler
C
AnimGraphMotionNodeIdHandler
C
AnimGraphStateIdHandler
C
AnimGraphNodeNameLineEdit
C
AnimGraphNodeNameHandler
C
AnimGraphParameterPicker
C
AnimGraphSingleParameterHandler
C
AnimGraphSingleNumberParameterHandler
C
AnimGraphSingleVector2ParameterHandler
C
AnimGraphMultipleParameterHandler
C
AnimGraphParameterMaskHandler
C
AnimGraphTagSelector
C
AnimGraphTagHandler
C
AnimGraphTransitionIdSelector
C
AnimGraphTransitionIdPicker
C
AnimGraphMultiTransitionIdHandler
C
BlendNParamWeightGuiEntry
C
BlendNParemWeightWidgetBus
C
BlendNParamWeightElementWidget
Widget that displays a single element of the property container
C
BlendNParamWeightContainerWidget
Widget of the property container
C
BlendNParamWeightElementHandler
C
BlendNParamWeightsHandler
C
BlendSpaceEvaluatorPicker
C
BlendSpaceEvaluatorHandler
C
BlendSpaceMotionWidget
C
BlendSpaceMotionContainerWidget
C
BlendSpaceMotionContainerHandler
C
BlendSpaceMotionPicker
C
BlendSpaceMotionHandler
C
RotationLimitWdget
C
BlendTreeRotationLimitHandler
C
RotationLimitContainerWdget
C
BlendTreeRotationLimitContainerHandler
C
EventDataTypeSelectionWidget
C
EventDataHandler
C
MotionDataHandler
C
IRandomMotionSelectionDataContainer
C
MotionSelectionIdWidgetController
C
MotionSetMotionIdPicker
C
MotionIdRandomSelectionWeightsHandler
C
MotionSetMultiMotionIdHandler
C
MotionSetNameHandler
C
RagdollMultiJointHandler
C
SimulatedObjectColliderTagSelector
C
SimulatedObjectColliderTagHandler
C
SimulatedJointColliderExclusionTagSelector
C
SimulatedJointColliderExclusionTagHandler
C
SimulatedObjectNameLineEdit
C
SimulatedObjectNameHandler
C
SimulatedObjectPicker
C
SimulatedObjectSelectionHandler
C
TransitionStateFilterPicker
C
TransitionStateFilterLocalHandler
C
ReselectingTreeView
C
SelectionProxyModel
C
SimulatedObjectRequests
C
SimulatedObjectHelpers
C
SimulatedObjectModel
C
SkeletonModel
C
SkeletonModelJointWidget
C
SkeletonSortFilterProxyModel
C
TagSelector
C
TypeChoiceButton
C
ActorRenderFlagUtil
►
N
EMStudio
C
SourceControlCommand
C
CommandEditorLoadAnimGraph
C
CommandEditorLoadMotionSet
C
DockWidgetPlugin
C
EMStudioManager
C
EMStudioPlugin
C
FileManager
C
GUIOptions
C
ShortcutReceiverDialog
C
KeyboardShortcutsWindow
C
LayoutHeader
C
LayoutPluginHeader
C
LayoutManager
►
C
LoadActorSettingsWindow
C
LoadActorSettings
C
ErrorWindow
C
MainWindow
C
NativeEventFilter
C
MorphTargetSelectionWindow
C
MotionEventPreset
C
MotionEventPresetManager
C
MotionSetSelectionItem
C
MotionSetHierarchyWidget
C
MotionSetSelectionWindow
C
NodeHierarchyWidget
C
NodeSelectionWindow
C
NotificationWindow
C
NotificationWindowManager
C
PersistentPlugin
C
PluginManager
C
PluginOptions
C
PluginOptionsNotifications
C
PreferencesWindow
C
RecoverFilesWindow
C
RemovePluginOnCloseDockWidget
C
RenderOptions
C
ViewportPluginRequests
C
ResetSettingsDialog
►
C
SaveDirtyFilesCallback
C
ObjectPointer
C
DirtyFileManager
C
SaveDirtySettingsWindow
C
ToolBarPlugin
C
Workspace
C
ActionHistoryCallback
C
ActionHistoryPlugin
C
AnimGraphActionFilter
C
AnimGraphActionManager
C
AnimGraphHierarchyWidget
C
AnimGraphItemDelegate
►
C
AnimGraphModel
C
ItemTypeForClass
C
ItemTypeForClass< EMotionFX::AnimGraphNode >
C
ItemTypeForClass< EMotionFX::AnimGraphStateTransition >
C
ItemTypeForClass< EMotionFX::BlendTreeConnection >
C
RoleForClass
C
RoleForClass< EMotionFX::AnimGraphNode >
C
RoleForClass< EMotionFX::AnimGraphStateTransition >
C
RoleForClass< EMotionFX::BlendTreeConnection >
C
QModelIndexHash
C
QPersistentModelIndexHash
C
AnimGraphNodeWidget
C
AnimGraphOptions
C
AnimGraphEventHandler
C
AnimGraphPerFrameCallback
C
AnimGraphPlugin
C
AnimGraphSortFilterProxyModel
C
AnimGraphVisualNode
C
AttributesWindowRequests
C
AddConditionButton
C
AddActionButton
C
PasteConditionsWindow
►
C
AttributesWindow
C
CopyPasteClipboard
C
CopyPasteConditionObject
C
BlendGraphViewWidget
C
BlendGraphMimeEvent
C
BlendGraphNodePaletteTreeItem
C
BlendGraphWidget
C
BlendNodeSelectionWindow
C
BlendSpace1DNodeWidget
C
BlendSpace2DNodeWidget
C
BlendSpaceNodeWidget
C
BlendTreeVisualNode
C
NodePort
C
GraphNode
C
GraphNodeCreator
C
GraphNodeFactory
C
NavigateWidget
C
NavigationHistory
C
NavigationLinkWidget
C
NodeConnection
C
NodeGraph
C
NodeGraphWidget
C
NodePaletteModelUpdater
►
C
NodePaletteWidget
C
EventHandler
C
ParameterCreateEditWidget
C
BoolParameterEditor
C
ColorParameterEditor
C
FloatSliderParameterEditor
C
FloatSpinnerParameterEditor
C
IntSliderParameterEditor
C
IntSpinnerParameterEditor
C
ParameterEditorFactory
C
RotationParameterEditor
C
StringParameterEditor
C
TagParameterEditor
C
ValueParameterEditor
C
Vector2ParameterEditor
C
Vector3GizmoParameterEditor
C
Vector3ParameterEditor
C
Vector4ParameterEditor
C
ParameterSelectionWindow
C
ParameterWidget
C
ParameterCreateRenameWindow
C
ParameterWindow
C
ParameterWindowTreeWidget
C
RoleFilterProxyModel
C
SelectionProxyModel
C
SolidColorIconEngine
Create QIcons with a single solid QColor
C
StateFilterSelectionWindow
C
StateMachineColors
C
StateConnection
C
StateGraphNode
C
ZoomableLineEdit
A QLineEdit whose size can be dynamically scaled. Helpful for the zoomable
NodeGraph
C
CommandBarPlugin
C
ContentHeaderWidget
C
ContentWidget
C
InspectorWindow
C
NoSelectionWidget
Widget is shown in the inspector window in case no object is selected
C
LogWindowCallback
C
LogWindowPlugin
C
MorphTargetEditWindow
►
C
MorphTargetGroupWidget
C
MorphTarget
C
MorphTargetsWindowPlugin
C
DragTableWidget
C
VisimeWidget
C
PhonemeSelectionWindow
C
EventDataPropertyNotify
C
EventDataEditor
C
MotionEventEditor
C
MotionEventPresetCreateDialog
C
MotionEventPresetsWidget
C
MotionEventWidget
C
MotionSetManagementRemoveMotionsFailedWindow
C
MotionSetManagementRenameWindow
C
MotionSetManagementWindow
C
MotionSetsWindowPlugin
C
MotionSetRemoveMotionsFailedWindow
C
RenameMotionEntryWindow
C
MotionEditStringIDWindow
C
MotionSetTableWidget
C
MotionSetWindow
C
MotionExtractionWindow
C
MotionPropertiesWindow
C
ActorInfo
C
MeshInfo
C
NamedPropertyStringValue
C
NodeGroupInfo
C
NodeInfo
C
SubMeshInfo
C
ActorPropertiesWindow
C
ActorsWindow
C
MirrorSetupWindow
C
SceneManagerPlugin
C
PlaybackControlsGroup
C
PlaybackOptionsGroup
C
RecorderGroup
C
TimeInfoWidget
C
TimeTrack
C
TimeTrackElement
C
EventSelectionItem
C
TimeViewPlugin
C
TimeViewToolBar
C
TrackDataHeaderWidget
C
TrackDataWidget
C
HeaderTrackWidget
C
TrackHeaderWidget
C
ActorJointBrowseEdit
C
InputDialogValidatable
►
C
InspectorRequests
C
CardElement
C
InspectorNotifications
C
LineEditValidatable
C
ObjectEditorCard
C
ObjectEditorCardPool
C
SimulatedObjectActionManager
C
SimulatedObjectSelectionWidget
C
SimulatedObjectSelectionWindow
C
SaveDirtyActorFilesCallback
C
SaveDirtyMotionFilesCallback
C
SaveDirtyMotionSetFilesCallback
C
SaveDirtyAnimGraphFilesCallback
C
SaveDirtyWorkspaceCallback
►
N
MCore
►
C
Array2D
C
TableEntry
C
Attribute
C
AttributeAllocator
C
AttributeBool
C
AttributeColor
C
AttributeFactory
C
AttributeFloat
C
AttributeInt32
C
AttributePointer
C
AttributeQuaternion
C
AttributeString
C
AttributeVector2
C
AttributeVector3
C
AttributeVector4
C
BoundingSphere
►
C
Command
C
Callback
C
CommandGroup
C
CommandLine
C
CommandManagerCallback
C
CommandSyntax
C
Compare
C
TCompressedFloat
C
TCompressedQuaternion
C
TCompressedVector3
►
C
DelaunayTriangulator
C
Triangle
C
DiskFile
C
Distance
C
DualQuaternion
C
Endian
C
Math
C
File
C
FileSystem
C
IDGenerator
C
LogCallback
C
AzLogCallback
C
LogManager
►
C
CommandManager
C
CommandHistoryEntry
►
C
Initializer
C
InitSettings
C
MCoreSystem
C
MemoryFile
►
C
MemoryTracker
C
Allocation
C
CategoryStats
C
GlobalStats
C
Group
C
GroupStats
C
Mutex
C
MutexRecursive
C
ConditionVariable
C
AtomicInt32
C
AtomicUInt32
C
AtomicSizeT
C
Thread
C
LockGuard
C
LockGuardRecursive
C
ConditionEvent
C
PlaneEq
C
LcgRandom
C
Random
C
HaltonSequence
C
Ray
C
RefCounted
C
ReflectionSerializer
C
StaticAllocator
C
Stream
C
CharacterConstants
C
StringIdPool
C
StringIdPoolIndex
►
N
MysticQt
C
DialogStack
►
C
KeyboardShortcutManager
C
Action
C
Group
C
Initializer
C
MysticQtManager
C
RecentFiles
C
AnimGraphSelectionItem
C
SelectionItem
Generated on Tue Oct 8 2024 21:27:46 for Open 3D Engine EMotionFX Gem API Reference by
1.9.1